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<< Return to Elsendor

Speedwalk e; e; n; n; e
Inflicts by Floor
Floors Monster Status Effect(s)
1 ~ 20
21 ~ 40 Cuar Poison, Petrify
Steel Hawk Petrify
Ochu Don't Move
41 ~ 60 Ahriman Don't Move, Don't Act, Silence, Petrify
Squidlarkin Berserk, Blind
Cockatrice Petrify
61 ~ 80 Mindflare Berserk, Level Blast
Revenant Zombie
Morbol Sour Breath
Vampire Cat Petrify
Monsters by Floor
1 ~ 20
Floatiball Juravis Piscodemon Red Panther
Goblin Skeleton Bomb Yellow Chocobo
21 ~ 40
Black Chocobo Black Goblin Ochu Steel Hawk
Hyudra Grenade Bull Demon Cuar
Ghost
41 ~ 60
Ahriman Ghoul Red Chocobo Hydra
Squidlarkin Cockatrice Gabbledegak Dragon
Treant Behemoth Bone Snatch Explosive
61 ~ 80
Living Bone Revenant Morbol Minitaurus
Mindflare Elder Treant Blue Wyrm Vampire Cat
King Behemoth
81 ~ 100
Red Wyrm Plague Dark Behemoth Great Morbol
Tiamat Sacred Taiju
121 +
After floor 121, any monster from floor 21 ~ 100 can appear.

The Deep Dungeon is a special dungeon that can be seen in the northeast corner of Elsendor. Visit the Deep Dungeon Curio Shop nearby for more information.

The Deep Dungeon houses aggressive monsters and is endlessly deep. As you descend into the Deep Dungeon, monsters will become progressively harder on each floor. If you wish to quickly return to a floor you have visited before, you can say the number of the floor in the Deep Dungeon's entrance, and the elevator will take you to that floor. If you say 'max' in the entrance room, you will be told the deepest floor you have unlocked.

Deep Dungeon equipment and items are freely tradable and can be sold, except for those containing Serpentarius Emblems to make. Those items are locked to your character and cannot be traded away.

Occasionally, you will find a room with a treasure chest in it. After killing the monsters guarding the chest, you can open it to obtain a variety of rewards, including emblems, gold, dungeon points, and more. A monster in a box can also be in the chest, it gives twice the experience and ten times the AP but is much stronger then the mobs on that floor.

Parties may explore the Deep Dungeon together; it is up to the individual members of the party to decide on how any loot will be split. The nature of how to uncover items and unlock other miscellaneous features contained within the dungeon is not qinfo, and may be freely discussed. Speak to Velius in the shop for more information.

Like the Fur Shop, players can buy items using a currency specifically found in the Deep Dungeon. Players will need both Dungeon Points (DP) and Emblems (found by opening chests) to buy the items. The shop has 3 tiers, which are as follows:

Deep Dungeon Low Deep Dungeon Mid Deep Dungeon High

Tips[]

  • Mob levels are floor number plus 1-6.
  • There are some mobs that can be silenced which can help some or a lot, especially if they have strong attacks and you lack elemental protection.
  • Some mobs shift resistances and immunities like poison and gravity and the ones these work on will make the fight easier.
  • Beware of Dark Behemoth, when it absorbs your damage and if there are 2 it will hurt, only good thing is damage for Ulmaguest caps at 50x level.

Tactics[]

Silence helps a lot with
Blue Wyrm Hydra Living Bone Red Wyrm Tiamat
Silence helps a little with
Behemoth Bone Snatch Elder Treant Ghost Minitaurus
Revenant Sacred Taiju Treant Vampire Cat
Can sometimes use poison on
Ahriman Apanda Behemoth Blue Wyrm Bull Demon
Cuar Dragon Explosive Ghost Ghoul
Grenade King Behemoth Minitaurus Plague Red Wyrm
Revenant Sacred Steel Hawk Treant
Can sometimes use gravity on
Ahriman Behemoth Black Goblin Black Chocobo Bone Snatch
Blue Wyrm Cuar Dark Behemoth Dragon Gabbledegak
Grenade Living Bone Ochu Plague Red Chocobo
Steel Hawk Treant
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