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Swordsman | |||||
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Swordsman is a strength-based attack job. Powerful new sword techniques are gained as it progresses in job levels, letting the job become more and more powerful. Swordsman abilities require a sword, knightsword, katana or materiablade to use.
A swordman's key ability is Charge, which allows them to build up power for several rounds and then release it in a powerful attack. While building up power, a swordsman can still use abilities from other jobs. MISSION
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Command | swdtech | Requirements |
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Weapons |
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Armor |
Swordsman Abilities (swdtech) | |||
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Ability | Base AP | Job Level | Description |
Command Abilities | |||
Charge | 500 | Increases the power of Swordsman skills after charging up. | |
Dispatch | 250 | Uses a swift attack against a single target. | |
Slash | 400 | Rends the enemy in two, halving its HP and causing damage over time. | |
Cyclone | 800 | Lets lose a sweeping attack that hits all nearby enemies. | |
QuadraSlam | 550 | 6 | Slashes random enemies with four powerful strokes. |
Empowerer | 800 | 8 | Uses an ancient sword technique to steal an enemy's health and magic. |
Spincut | 600 | 10 | Targets one foe with a decisive blow. |
QuadraSlice | 1000 | 12 | Slashes random enemies with four extra-powerful strokes. |
Confuse | 1300 | 16 | Slashes wildly at an enemy. |
Stunner | 1200 | 16 | Uses a wide slash across the area with the potential of halting enemies. |
Cleave | 1500 | 18 | Inflicts a devastating area-attack that slashes all enemies. |
Counter Abilities | |||
Retort | 500 | Counters with a physical strike. | |
Passive Abilities | |||
Fang | 1200 | Increases damage of single-target attack skills. | |
Tempest | 1200 | Increases damage of random-target attack skills. | |
Oblivion | 1200 | Increases damage of area-target attack skills. | |
Overcharge | 10,000 | 14 | Grants a chance to charge faster, based on your critical hit rate. |
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